Boktai: The Sun is in Your Hand (Game Boy Advance)

The beast wants out. A dose of sunlight from my Gun del Sol settles it down for now. I’d better hurry and drag this casket outside so I can put the monster trapped inside out of its misery. The scraping of wood upon the dungeon’s cobblestones makes me a target for monsters in the area. Normally I’d simply sneak past them, but that’s not a possibility now. It takes me a few minutes to attend to the unwanted company. While I’m occupied, my prisoner begins making so much fuss that the coffin shuffles about, as if of its own accord. Nice try, but you’re not getting away that easily. I press forward and soon the dungeon’s entrance is in sight. The blazing sun is a sight for sore eyes. Perfect weather for erasing an Immortal from existence.

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Gunstar Super Heroes (Game Boy Advance)

Just as expected, Yellow has the ship in position. In but a few more steps I’ll jump aboard and we’ll make our escape. Or so I thought. Without warning, an enormous robot rises up and grabs the craft. I stop dead in my tracks. The robot gets right down to business and begins its onslaught, intent on smashing me with Yellow’s ship. My attacker is slow, though, and I sidestep its blows with minimal effort. Yellow looks understandably confused by what’s happening. It’s almost endearing. Enough horsing around. I’d better save her, not to mention my ticket out of here. If that craft gets smashed, I can kiss my chances of survival goodbye. It takes a substantial deal of firepower to put a dent in the robot, but eventually my blasts cause it to let go of the ship. It’s time to finish this. Not a problem. Easy as pie. Like shooting fish in a barrel. I almost feel insulted by how little the opposing force must think of me if this is the best they can do. With the final shots fired, Yellow and I zoom off, but it looks like we’re not getting off that easy after all. There are enemies closing in quickly. It’s about time somebody woke these jokers up. I pull out my favorite weapon and get ready to rock.

Drill Dozer (Game Boy Advance)

“What’s that?” I’m supposed to be on my break, relaxing my mind from the stress that comes with working with the public, and here is one of my coworkers bothering me. Can’t she see I have headphones in and am playing a game? But I humor her since she means well. “This is my Game Boy Micro.” She asks another question and I only hear half of it. My attention is centered on guiding Jill and her adorable mech suit to the bottom of a giant missile headed deep into the Earth’s core so as to stop it from wreaking havoc. My coworker is still looking at me. Damn it. I smile and give some general response. But she doesn’t let up. I think she’s telling me something about how it’s time for her to go home. Good! Go already! Back in the game, Jill’s running low on time and I’m furiously directing her to drill as fast as she can and reach the bottom of the missile before time runs out. Jill was alloted three minutes to complete the task, and now there’s only about thirty seconds left. But my focus is broken once again by yet more unsolicited conversation. My coworker says she’ll  see me tomorrow. I give an obligatory smile and utter something polite in return. In the process I let Jill down. We’re out of time and the missile’s progress has not been halted. Now I’ll have to wait until my next break to try again.

Chu Chu Rocket (Game Boy Advance)

The flow of mice is almost dizzying. The screen is filled with them. Unfortunately, there are also hungry cats in the mix, devouring as many mice as they can. Place arrows to manage the traffic of mice and cats. Up, Down, Left, Right. Mice my way, cats towards my opponents. All’s fair in Chu Chu Rocket.  The time’s almost up. Mouse mania: It’s a flood of them! Get into my ship! Five, four, three, two, one. Blast off! My rocket ascends toward the heavens. Victory is claimed and the little world of Chu Chu Rocket is slipped back into my pocket until next time.